Kara no Shōjo's story revolves around Reiji Tokisaka (時坂玲人 Tokisaka Reiji?), a private investigator who is investigating a series of grotesque murders on the request of his former colleague, Kyozo Uozumi (魚住夾三 Uozumi Kyōzo?) of the Tokyo metropolitan police force. The murders are reminiscent of another string of serial murders that occurred six years ago prior to the game where Reiji lost his fiancée which drives him with a strong desire to solve this case. Reiji is also asked by Toko Kuchiki (朽木冬子 Kuchiki Tōko?) to find her real self, Reiji is initially unsure of what she means but later finds out that Toko is actually an adopted child. While working on the murder cases, Reiji also takes some time out to get to know Toko and to also try and find out where she has been when she was young and who her real parents are.
Kara no Shōjo is developed by Innocent Grey. The original concept was by Miki Sugina.
Kara no Shōjo released its first demo on May 4, 2008 with the full version planned for release on July 4, 2008. Pre-orders of the game will come with in a unique special packaging and an illustration book spanning 82 pages.
The opening theme to Kara no Shōjo, named "Ruri no Tori" (瑠璃の鳥?), will be performed by Haruka Shimotsuki. The soundtrack for the game, named Azure, was released on the same day as the game on July 4, 2008.
During the month of June 2008, one month before Kara no Shōjo's release on July 4, 2008, Kara no Shōjo ranked sixth in national PC game pre-orders in Japan.
- Kara no Shōjo's official website (Japanese)
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